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The streaming giant's Startling New Undead Flick Injects Fresh Air into a Overused Category

Generally speaking, I've grown tired of zombie movies. Although favorites such as 28 Days Later along with the initial seasons of The Walking Dead were enjoyable, the genre feels largely exhausted nowadays. Yet the much-awaited 28 Years Later has been gathering dust on my to-watch queue for some time. But, Netflix's new Indonesian horror film, The Elixir, succeeded in defy what I anticipated and proved quite enjoyable.

Excellent Pacing and Character Development

One of this movie's strongest assets lies in the superb pacing. It begins with a memorable opening sequence where a peaceful family gathering gets suddenly disrupted when a vehicle crashes into the seating section. Out of the van, a very undead-looking individual stumbles out and begins attacking the attendees. This intense moment is immediately followed by a look back, allowing us to observe this household before the tragedy occurred.

Unlike many undead movies, The Elixir actually gives viewers sufficient opportunity to get to know its main personalities before the chaos begins. There's Nes, a married mother whose former close friend, Karina, is now wed to Nes' father—an obviously uncomfortable dynamic. This has understandably led to a falling out between Nes and Karina. We also see her sibling, Bang, who is good-natured but a bit inept socially, and he loves playing video games with his nephew, Raihan. Nes' husband, Rudi, seems to have lately cheated on her. The family patriarch consists of Nes' father, who runs a popular herbal remedy business named Wani Waras, and who appears focused on only two things: his business and his marriage to Nes' ex-best friend. Unsurprisingly, this family reunion is extremely strained.

Engaged in the Drama

I became so invested with this household's issues along with their interpersonal drama that I nearly overlooked I was watching a scary movie—something that could sound like a drawback, but ultimately worked well. The Elixir dedicates a significant amount of the film to showing us the identity of every relative represents, plus the ways they add to the general dysfunction. This focus on clashing personalities enabled me to connect with the characters sufficiently to care about their outcome—a rare accomplishment in a genre which frequently presents individuals just to kill them off soon after. The Elixir avoids portraying its cast as two-dimensional, expendable casualties for a horde of the undead to devour, so it's a genuine surprise once events finally go wrong.

Evocative of Parasite

The initial scenes from the gathering and various household exchanges actually bring to mind the movie Parasite, a story that masquerades as a Korean drama with slightly dark comedy before taking a sudden shift into shocking territory. These early moments don't focus as much on comedy as Parasite, yet The Elixir still provides enough time to immerse in the setting prior to everything gets upended.

Unique Zombification Origin

The film additionally presents a quite interesting reason regarding the origin of the spreading transformation. Rather than an accidental laboratory incident or some sort of biological weapon, the cause of this infectious condition originates in a new sample of Wani Waras natural medicines developed by Nes' father. While some background is provided a bit about its origins, it would have been better if the film had spent a little more focus explaining how Wani Waras went from a trusted supplier of holistic medicine to producing a lethal elixir which seems to include an extremely infectious virus. Regardless of the limited background, the effect this affliction produces on people is utterly repulsive, and I love it. The Elixir's zombies prove quick, freaky-looking, and, maybe most disturbingly, constantly grinning. This is a bold choice, but it succeeds. The Elixir's practical effects and computer graphics also appear quite convincing, and they're practically certain to provoke one's trypophobia.

Capable Personalities

Even better compared to the disgusting scenes is the cast themselves. Certainly, we see some examples of dubious decision-making (like any any good zombie movie), however for the most part, Nes and her relatives are inventive and quick-thinking. Additionally, they don't hesitate to strike an undead in the head, stab it with a pitchfork, or hit it over the head with whatever heavy object is available instead of freezing like a deer in headlights as death approaches.

Realistic Family Discord

The Elixir doesn't drop its themes on family conflict once individuals start turning into zombies, which was a pleasantly realistic subversion from that "We don't get along|"We have issues, but since you nearly died I immediately pardon you for all your mistakes!" trope often seen in end-of-world movies. Obviously, Nes loves her family and cares about her spouse, Rudi, yet it's equally clear she's still clinging to resentment over his betrayal in their relationship. Once the household becomes split up, they decide over the phone to regroup at a close spot. However, once Bang admits he is unaware how to get there, Nes unleashes an immense level of irritation toward Bang which has obviously been brewing over time. Nes isn't perfect, and her relatives—with all their imperfections—seem realistic and relatable since the movie avoids attempting to push the idea that nearly dying immediately resolves familial strife. This causes the moments when these characters express gratitude for each other seem much more genuine.

Predictable Ending

Despite The Elixir's strong efforts to break new ground, the ending is admittedly a bit stereotypical. The Elixir isn't really offering up some profound message regarding relatives or community, either. Rather, it's primarily serving up scares. Yet these are successful scares, and since the movie gives each character sufficient space to grow and doesn't punish them for their imperfections, the outcome proves an engaging and enjoyable

About the author

Courtney Flores

Elara is a passionate game designer and writer, sharing insights on indie games and interactive storytelling.

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